It’s just two weeks to our first public demo showcase, so we’re working hard to get everything together and to finalize the version!
Although this week consisted mostly of fixing bugs of all kind, we managed to get our Scenario for the demo version a large step ahead. Furthermore, we’ve been working on Assets and on the Terrain
The mother cell is the core of your colony! It not only serves as the central command
Above you can see the concept art that we drew up this week and below the current work-in-progress model. The materials are mostly missing, but it’s already looking quite good!
Here’s what a fully uncovered map in the showcase might look like:
The world generates in a hexagonal shape and has multiple Biomes. In the example above, the green one is the Acid Biome, which is impossible to walk or build on for your forces. Furthermore, you can see the (oversized) spawn-platform with a Placeholder-Model for the Mother Cell on top of it
In the future, Biomes could be used to boost stats and provide protection/advantages for the colony.
For the showcase in two weeks, all that’s left are the remaining models/textures for cells, microbes and bots and a ton of bugs for us to fix.
Until Next Week!